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fear of the unknown

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recently the new "seasons" of Cthulhu: Death May Die board games came out and i was screaming like a girl at a boy band concert. making sure all my bills are paid and i was even able to drop some green on these. i have been watching when these were coming out ever since it's kickstarter was announced back around the end of 2022 beginning of 2023..ish. season three is pretty much a revamped core set with everything new. scenarios, monsters, more investigators, and even elder ones, which i was excited about. unlike season two expansion, season four comes with one elder one, Nyarlathotep! and stupid me is thinking in the tiniest part in my head of purchasing all four boxes again to have another set of figures to paint for some table-top pulp wargames or even monsters to use in D&D. before i even think about it, i need to get ALL of my MotU miniatures painted, based, and completed. the new rulebook explains several things in a clearer sense than the original one, which is

operation MotU: wave 3

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continuing with the Masters of the Universe figures from CMON with wave three. wave three consists of Buzz-Off, Fisto, Mekaneck, Orko, Clawful, Kobra Khan, Webstor, and Whiplash. Heroic Warriors. Buzz-Off. Fisto. Mekaneck. Orko. evil lurking in the shadows. Evil Warriors. Clawful. Kobra Khan. Webstor. Whiplash. more to come..

race to the temple - Fistful of MotU

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 was able to get a small game of Fistful of Lead yesterday. i created rosters of Master of the Universe characters using various FFoL rule sets. at first i thought this was a cool idea but then as time went on I doubted myself, had to just see what would happen on the table top. layout of the table. making it simple i wanted to do a game of pulp adventures but i haven't gamed with my MotU figures yet so i changed my mind but kept the table set-up the same. and once again i am gaining more mileage out of these Tenfold Dungeon sets then i thought it would. the Heroic Warriors, Man-at-Arms, Ram man, Orko, He-Man, Stratos, and Man-E-Faces (l to r). the Evil Warriors, Skeletor, Trap Jaw, Beast Man, Tri-Klops, Evil-Lyn, Mer-Man (l to r). turn one opened up as Man-at-Arms took some shots at Skeletor. the rest of the groups advance from each other's side of a temple. Orko cast a push back spell and sent Skeletor and Beast Man backwards. thwarting their movement towards the main temple.

a special miniature (or two)

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 few days ago a fellow wargamer, misterc posted an entry on his blog, the Periodic Painting Table , and there he was discussing his more favorable miniature. click here to check out that post here. and i think i misread it on what would be your favorite miniature over the years or which miniature are you more attached to. and as reading that particular post if there was one miniature or model that would be my favorite it would have to be the 2nd release of the Great Unclean One from Games Workshop.   the Great Unclean One why would this particular model be special to me? it goes back to little after it was released and the following summer i just started playing chaos space marines for Warhammer 40k and i saw this sitting on the shelf at my local gaming store at the time. i thought what a cool monster what is this thing?!  so i went home and read about it more in my Chaos codex book. after i read more i sold my soul to Nurgle.   not long after i bought the model i thought to myself, s

monsters and more british

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 at first i did not want to spend a lot on the Silver Bayonet but i caught the bug and now i am looking into and want to do a warband of russians. but for now last week i got a box of redcoats for expanding the 95th i already have and also create a solid unit of soldiers along with other recruits. once again i picked up a box of Perry Miniatures, this time british line infantry. also with this box i was able to make a few extra characters like a veteran hunter, a supernatural investigator, and another character from the Sharpe tv show. still need to paint my french unit and i will admit i am kinda intimidated because i want to do justice with the correct uniform colors and such.  in between assembling the units for Silver Bayonet i have been painting the creatures and monsters for the game also. about 99% of the monsters i got for this game are from Next Level Miniatures. pretty much the reason why is because they are cheap and cost effective. some ghosts to haunt the final resting gro

beginners intro: the Silver Bayonet co/op

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 bought the Silver Bayonet rulebook few weeks ago and was excited to get into it, about a week or so later i ordered a few plastic sets of french and british soldiers. i put together a french unit but got into watching the tv show Sharpe that i got totally invested into building and painting a unit of british rifles. fast forward to a day off with Rita, i asked if she wanted to try out this new game. and also in time i got some new terrain from Gale Force Nine, actual trees for a forest landscape. heh. layout of the table. we played the solo scenario, the ruined chapel. where revenants haunt a chapel, which i don't particularly have in my terrain collection, and vampires stalk the night. with the "so-called" chapel in the middle and surrounded by clue markers that we need to investigate certain items, grave markers are occupied by revenants at the beginning of the game. 95th led by Lt. Sharpe and his Chosen Men, with a small unit led by Capt. Harper and a few more of the