Terror in the Sands - Fistful of Lead

spent the evening with the lady and her boys
while a storm brewed over head.
but inside my head i was brewing up a gaming scenario that had some unnatural threats from below ground.

each person had 3 models and all were racing towards the armored vehicle for the getaway.
sounds easy, but even Rita's youngest said,
"this is Tim's game, it's gonna be hard."
i've been wanting to do this type of game ever since my friend hosted a similar game but set in the antarctic and monster that were 3d printed monsters like from the movie "Tremors."

all pictures were taken by my lovely girlfriend, Rita.


layout of the table.


objective of the game,
get to the getaway vehicle to be safe from the terror in the sands.


members of the Parable Custodians,
Rita took control of them.


Stahl Mask and members of the Ahnenerbe,
her youngest boy, Sam wanted to play the bad guys.


members of the
Knights of the Crescent Moon,
and Xavier took over with these.

the table from my point of view.


view of the Parable Custodians advancing.


the German SS of the Ahnenerbe file into the truck and car outside HQ.


engines revving and movement brought the attention of some monstrous creatures.


the open top car tried to drive fast past the monster sandworm,
but the car took some damage.


while all the carnage was taking place outside the SS headquarters,
the Knights of the Crescent Moon run fast towards safety.
 

...only to be stopped by a huge sandworm.
one of the Knights were killed for his troubles.


the Custodians hop the wall for safety to get out of the way of a deranged SS officer,
and a monster worm.


Xavier won by focusing on the objective and great dice rolling.

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